Add search to settings page

This commit is contained in:
Brandon Presley 2023-04-13 17:23:26 +12:00
parent ea1cb1da76
commit b58b877bb0
2 changed files with 86 additions and 76 deletions

View File

@ -42,7 +42,7 @@ class RootPage extends State<HomePage> {
Widget getBody() { Widget getBody() {
switch (routes[selected]['title']) { switch (routes[selected]['title']) {
case 'Settings': case 'Settings':
return const SettingsPage(); return SettingsPage(search: search);
case 'Timer': case 'Timer':
return const TimerPage(); return const TimerPage();
case 'Workouts': case 'Workouts':

View File

@ -6,20 +6,24 @@ import 'package:fmassive/sound_picker.dart';
import 'package:moor/moor.dart'; import 'package:moor/moor.dart';
class SettingsPage extends StatelessWidget { class SettingsPage extends StatelessWidget {
const SettingsPage({super.key}); const SettingsPage({super.key, required this.search});
final String search;
@override @override
Widget build(BuildContext context) { Widget build(BuildContext context) {
return const Scaffold( return Scaffold(
body: Center( body: Center(
child: _SettingsPage(), child: _SettingsPage(search: search),
), ),
); );
} }
} }
class _SettingsPage extends StatefulWidget { class _SettingsPage extends StatefulWidget {
const _SettingsPage({Key? key}) : super(key: key); const _SettingsPage({Key? key, required this.search}) : super(key: key);
final String search;
@override @override
createState() => _SettingsPageState(); createState() => _SettingsPageState();
@ -28,8 +32,6 @@ class _SettingsPage extends StatefulWidget {
class _SettingsPageState extends State<_SettingsPage> { class _SettingsPageState extends State<_SettingsPage> {
late Stream<Setting> stream; late Stream<Setting> stream;
final TextEditingController searchController = TextEditingController();
@override @override
void initState() { void initState() {
super.initState(); super.initState();
@ -40,83 +42,91 @@ class _SettingsPageState extends State<_SettingsPage> {
Widget build(BuildContext context) { Widget build(BuildContext context) {
return Scaffold( return Scaffold(
body: StreamBuilder<Setting>( body: StreamBuilder<Setting>(
stream: stream, stream: stream,
builder: (context, snapshot) { builder: (context, snapshot) {
final settings = snapshot.data; final settings = snapshot.data;
if (settings == null) if (settings == null)
return const Center(child: CircularProgressIndicator()); return const Center(child: CircularProgressIndicator());
return SingleChildScrollView( final filteredItems = [
child: material.Column( {'title': 'Alarm', 'value': settings.alarm},
crossAxisAlignment: CrossAxisAlignment.start, {'title': 'Vibrate', 'value': settings.vibrate},
children: [ {'title': 'Notify', 'value': settings.notify},
SwitchListTile( {'title': 'Images', 'value': settings.images},
title: const Text('Alarm'), {'title': 'Show Unit', 'value': settings.showUnit},
value: settings.alarm, {'title': 'Steps', 'value': settings.steps},
onChanged: (value) { {'title': 'Sound', 'value': settings.sound},
db ]
.update(db.settings) .where((item) => (item['title'] as String)
.write(SettingsCompanion(alarm: Value(value))); .toLowerCase()
}, .contains(widget.search.toLowerCase()))
), .toList();
SwitchListTile(
title: const Text('Vibrate'), return material.Column(
value: settings.vibrate, children: [
onChanged: (value) { Expanded(
db child: ListView.builder(
.update(db.settings) itemCount: filteredItems.length,
.write(SettingsCompanion(vibrate: Value(value))); itemBuilder: (context, index) {
}, final item = filteredItems[index];
),
SwitchListTile( if (item['title'] == 'Sound') {
title: const Text('Notify'), return Center(
value: settings.notify, child: SoundPicker(
onChanged: (value) {
db
.update(db.settings)
.write(SettingsCompanion(notify: Value(value)));
},
),
SwitchListTile(
title: const Text('Images'),
value: settings.images,
onChanged: (value) {
db
.update(db.settings)
.write(SettingsCompanion(images: Value(value)));
},
),
SwitchListTile(
title: const Text('Show Unit'),
value: settings.showUnit,
onChanged: (value) {
db
.update(db.settings)
.write(SettingsCompanion(showUnit: Value(value)));
},
),
SwitchListTile(
title: const Text('Steps'),
value: settings.steps,
onChanged: (value) {
db
.update(db.settings)
.write(SettingsCompanion(steps: Value(value)));
},
),
Center(
child: SoundPicker(
path: settings.sound, path: settings.sound,
onSelect: (path) { onSelect: (path) {
db db
.update(db.settings) .update(db.settings)
.write(SettingsCompanion(sound: Value(path))); .write(SettingsCompanion(sound: Value(path)));
})), },
], ),
);
}
return SwitchListTile(
title: Text(item['title'].toString()),
value: item['value'] as bool,
onChanged: (value) {
switch (item['title']) {
case 'Alarm':
db
.update(db.settings)
.write(SettingsCompanion(alarm: Value(value)));
break;
case 'Vibrate':
db.update(db.settings).write(
SettingsCompanion(vibrate: Value(value)));
break;
case 'Notify':
db
.update(db.settings)
.write(SettingsCompanion(notify: Value(value)));
break;
case 'Images':
db
.update(db.settings)
.write(SettingsCompanion(images: Value(value)));
break;
case 'Show Unit':
db.update(db.settings).write(
SettingsCompanion(showUnit: Value(value)));
break;
case 'Steps':
db
.update(db.settings)
.write(SettingsCompanion(steps: Value(value)));
break;
}
},
);
},
),
), ),
); ],
}), );
},
),
); );
} }
} }